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Twine wiki offline
Twine wiki offline













twine wiki offline

In the late 2000s, Twine’s creator, Chris Klimas, was a full-time programmer and part-time student at the University of Baltimore, slowly eking out a graduate degree in interactive design. If it sounds like a blogging platform, that’s because it was - at least at first. Passages can make readers wait for agonizing seconds until a single word appears, or they can drop a wall of forking hyperlink paths in an instant. Twine encourages writing with a crude, hand-coded look, but a meticulous control of rhythm. It’s an open-ended system for making almost any kind of game with text, with a scripting language that lets authors determine how each word appears on a page. When you’re done with the story, you “publish” it as a single web file, which you can load in any ordinary browser.īut Twine is much more than a branching choice simulator. Users start by creating a “passage,” or a simple text field, that can be linked to new passages. The Twine editor looks like an architect’s drafting table crossed with a conspiracy chart. The reality was a lot more complicated and less utopian - but it would still help reinvent a medium. According to some of its biggest fans, Twine was nothing short of a revolution. It imbued games with the DIY spirit of homemade zines, many of them weirder, sharper, and queerer than their mainstream counterparts. In an industry obsessed with photorealistic graphics, focus-tested gameplay, and ever-evolving open worlds, Twine’s simplicity felt liberating. Her writing was simultaneously incredibly personal and transcendently detached from reality, and Twine shaped it into something that felt like a space to explore rather than words on a screen. Ultra Business Tycoon III is an absurdist parody of a ’90s business simulation game, until its fourth wall cracks to reveal a melancholy parallel narrative. Cry$tal Warrior Ke$ha sparkled like a glitter-strewn Tumblr post and turned the “Tik Tok” singer into an otherworldly avenging feminine entity. Cyberqueen spun out the messy psychosexual undertones of the ’90s System Shock series, drowning a stock first-person shooter premise in slime and bodily fluids. Porpentine followed up with other surreal worlds - where raw intimacy and hints of nostalgia collided with violent, nightmarish cavalcades of trash and sex. Since its release in 2009, it’s helped create a new kind of interactive art - strange, small, lyrical, and often way outside the world of commercial gaming. But the tool is also nearly as flexible as the web itself. An open-source program that produces web-based interactive fiction, Twine can create branching stories simply by putting brackets around words. It was - and still is - one of the easiest ways to start making games.

Twine wiki offline software#

This was Porpentine Charity Heartscape’s Howling Dogs: a poem, a game, and many people’s first introduction to an idiosyncratic piece of free software called Twine. You click through the same motions again and again, each time visiting a different world, as sparklingly strange as the prison is dull. You live out a strange snapshot life before being thrown back to the same tiny room.

twine wiki offline

Then you put on the headset, and you’re thrown into a world of strange, vivid imagery. For the first few clicks, all you can do is navigate the prison: getting your nutrient bar, cleaning up, examining a photograph by your bed. Google: mail and calendar, Drupal, Moodle, Skype, Facebook, Twitter, Technorati, Flickr, Blogs, UStream, the video game Howling Dogs, released in 2012, players wake up in a prison with few options: a shower, a nutrient dispenser, a garbage chute, and a recreation room with a virtual reality headset. Web crossing, wikis, blogs, skype, twitter, Elluminate, phone bridge, RSS, Wordpress, Delicious

twine wiki offline

Moodle, Elluminate, UStream, Google Reader, Wiki Moodle, wiki, email, elluminate, ustream, twitter, facebook, Second Life, Google groupsĮlluminate, Google Groups, G Reader, Blogs, Moodle, Twitter, Facebook, UStream,ĭelicious, Twine, Diigo, flickr, Wiki, YH Groups, ListservĬollaborative social netwokring in Education YH Groups, Ning, Twitter, Google Reader, WiZiQīest Practice Models for E-learning Online Community OS lists email blogs wikis forums webcasting Google docs Squidoo Flickr  Skype Caucus YouTube  assorted proprietary applicationsĪssociation for Supervision and Curriculum Development

twine wiki offline

Lists of the platforms and services used to support participation in *view the unedited survey result wiki Communities/networks This list represents responses from 60 people taking the multimembership survey to Question 3 This list represents responses from 60 people taking the multimembership survey to Question 3















Twine wiki offline